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GPU Pro: Advanced Rendering Techniques (2/3)

上传者: 2018-12-28 10:43:33上传 RAR文件 49MB 热度 38次
Publication Date: June 14, 2010 This book covers essential tools and techniques for programming the graphics processing unit. Brought to you by Wolfgang Engel and the same team of editors who made the ShaderX series a success, this volume covers advanced rendering techniques, engine design, GPGPU techniques, related mathematical techniques, and game postmortems. A special emphasis is placed on handheld programming to account for the increased importance of graphics on mobile devices, especially the iPhone and iPod touch. Exampl e programs and source code can be downloaded from the book's CRC Press web page. e programs and source code can be downloaded from the book's CRC Press web page.
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liz187477 2025-01-07 10:25:09

全部下载,解压可用!