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GPU Pro: Advanced Rendering Techniques (3/3)

上传者: 2018-12-28 10:42:31上传 RAR文件 46.35MB 热度 58次
Publication Date: June 14, 2010 This book covers essential tools and techniques for programming the graphics processing unit. Brought to you by Wolfgang Engel and the same team of editors who made the ShaderX series a success, this volume covers advanced rendering techniques, engine design, GPGPU techniques, related mathematical techniques, and game postmortems. A special emphasis is placed on handheld programming to account for the increased importance of graphics on mobile devices, especially the iPhone and iPod touch. Examp le programs and source code can be downloaded from the book's CRC Press web page. le programs and source code can be downloaded from the book's CRC Press web page.
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码姐姐匿名网友 2018-12-28 10:42:31

很好的GPU编程书籍

码姐姐匿名网友 2018-12-28 10:42:31

原版非扫描,感谢分享

码姐姐匿名网友 2018-12-28 10:42:31

一本好书,经典系列

码姐姐匿名网友 2018-12-28 10:42:31

非常好!是第一版的!

码姐姐匿名网友 2018-12-28 10:42:31

3个部分可以解压!

码姐姐匿名网友 2018-12-28 10:42:31

资源可用,推荐

码姐姐匿名网友 2018-12-28 10:42:31

内容不错的,有参考价值