#GDC2018 gdc18_aftermath_Adunn.pdf
                                Session Description: An update on what’s been happening in the world of TDR debugging and NVIDIA’s ‘Aftermath’ technology. With the increasing complexity of rendering APIs and GPU technology, we need to find a better way of debugging issues that present on the GPU. Since the release of Aftermath las                            
                            
                            
                            
                        
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