1. 首页
  2. 行业
  3. 网络游戏
  4. Production Rendering Design and Implementation

Production Rendering Design and Implementation

上传者: 2021-04-18 04:06:36上传 ZIP文件 6.15MB 热度 19次
This book on rendering considers REAL rendering systems,integrating complex geometry, procedural shading, and globalillumination. It is edited by Ian Stephenson, but each chapter has beenwritten by a software developer currently working on commercialrendering software. It includes contributions from Mark Elendt(SideFX), Rick LaMont(DotC), Scott Iversion(SiTeX Graphics), PaulGregory(Aqsis), Jacopo Pantalioni(LightFlow), and Matthew Bentham(ART). You can order (or just get more info) from the Springer web site. It's also available through amazon, and all good bookshops.
用户评论