OpenGL.SuperBible.4th.Edition.Jun.2007.part1.rar
1 Introduction to 3D Graphics and OpenGL 2 Using OpenGL 3 Drawing in Space: Geometric Primitives and Buffers 4 Geometric Transformations: The Pipeline 5 Color, Materials, and Lighting: The Basics 6 More on Colors and Materials 7 Imaging with OpenGL 8 Texture Mapping: The Basics 9 Texture Mapping: Be
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