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GPU Pro 1.pdf

上传者: 2021-03-12 10:57:33上传 PDF文件 38.37MB 热度 11次
GPU Pro Advanced Rendering Techniques This book covers essential tools and techniques for programming the graphics processing unit. Brought to you by Wolfgang Engel and the same team of editors who made the ShaderX series a success, this volume covers advanced rendering techniques, engine design, GPGPU techniques, related mathematical techniques, and game postmortems. A special emphasis is placed on handheld programming to account for the increased importance of graphics on mobile devices, especially the iPhone and iPod touch.
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