GameMaker_Lighting 源码
逆光引擎 为了 GameMakerStudio 2.3.1 作者:Sedit〜2021 他们说这不可能完成......我们没有听! 了解3D世界空间及其如何应用到我们的GMS房间 Every Shadowed object contains a variable called position which is type struct Vec3. Vec3 is just a container for an X, Y and Z World position variable as well as some useful functions for performing arithmetics an
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