3D游戏引擎与编辑器(Qt)使用OpenGL 源码
Radial-Engine 3D Game engine(C++, OpenGL) with an editor(Qt). Features Skinned meshes Texture splatting Terrain editing Animation Physics(Bullet) GPU based procedural content generation(perlin) Procedural terrain collider for physics FBX asset files, auto sync Entity inheritance on data level Binary
用户评论