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World Space Fading Transitions v1.0

上传者: 2020-11-28 12:15:49上传 TXT文件 190B 热度 14次
The package serves to make spatial fading and dissolving transition effects on the Gameobject's materials. The transition spaces can take form of spheres or planes defined by shaders global (or local as well) keywords and variables. The asset contains a number of example surface shaders; transparent
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