unity动态加载资源案例
unity在运行时加载资源 In some situations, it is useful to make an asset available to a project without loading it in as part of a scene. For example, there may be a character or other object that can appear in any scene of the game but which will only be used infrequently (this might be a "secret" feature,
用户评论
很好,正是我要找的
新手,不会用。5.61x64版本打开报错,尴尬了...
还不错的资源,学习了。。
新手,很好的案列
刚接触这个东西,比较适合,多谢分享
还行吧也不是很清楚
典型的AssetBundle资源包加载方法,如果想了解这种加载方法的话,有一定的帮助。
可以学习一下,很典型的
很好的案例,学习了