C语言状态机资料
2.⊥FSM 22 FSM 2. tate() 2.2.2 d( 2.3 Event( 2.2.4 Action( 2.2.5 Transition 2.3 FSM 3.1 C Parser( “·· 3-1 3.2 Calc( 4.I programming-by-difference 4-1 4.2 HSM 4-1 43 HSM OOP 4-2 43.1 state inheritance and class inheritance 4-2 4.3.2 Entry/Exit Actions and Construction/Destruction( 4-3 4.3.3 programming-by-difference 4.3. 4 abstraction( 5.1 5.2.1 Transition 6.1 PoC Audio player...... 6.2 PoC Call Control 6-7 7.I nested switch statement switch 7.2 state table( 7-2 7.3 Function Address As state 7. 4 QFSM frame(QFSM 2-1 Keyboard FSM in UML format 1 2-2 Keyboard FSM in UML format 2 3-1 C comment parser(CParscr)FSM 3-2 3-2 Basic Calc Examplc 3-3 Basic Calc fsm 3-4 Basic calc fsm add“ Result” state 3-5 Basic Calc fsm add "Result""state and Cancel event 3-6 Simple Calc HSM..... 4-2 HSM conception... 4-2 5-1 substate ofoperandX................-1 5-2 Full Calc hsm 5-3 5-3 State Tree of calc 5-5 6-1 HSM of audio player...... 6-7 6-2 HSM of Call Control 6-8 20 David harel UML FSM HSM FSM HSM state( State( Guard( Event() Event Action( Action( Event OSPREADTRUM fransi七i。n Transiti triggering event rigger 2-1 UML ESM initial transition final transition ANY KEY/ generate lowercase code state default ANY KEY keystrokes >100000 CAPS LOCK CAPS LOCK State transition capslocked ANY KEY keystrokes>100000 ANY KEY/ generate uppercase code Self transition guard Igger action list 2-I Keyboard fsm in UMl format I state state
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