setting up openGL in an MFC control (tutorial+code)
My goal in this tutorial is to set up, step-by-step, how to initialize an OpenGL rendering context inside of an MFC control such as a picture control, as well as basic functionality to draw based on a timer, resizing issues, basic camera functionality, and more. I will go step-by-step in the Microsoft Visual Studio .NET 2003 environment and it will be designed for all levels of understanding. - Brett Fowle
用户评论
程序运行不了,不过看源码当做学习了。