游戏开发物理引擎。。。
本教程为英文版,请注意下载。Game Physics Engine Development is the first game physics book to emphasize building an actual engine. It focuses on the practical implementation details and addresses trade-offs that must be made. Ian’s experience with commercial physics engines definitely shows. His book fills a gap
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英文原版,最近正好因为工作需要在研究物理引擎的东西,这本书讲得比较全面,值得推荐.
书的质量很好,完美PDF
是英文版的,看不懂。
资源质量非常高,不过是英文版的