OpenGL ES 3.0 Programming Guide 2nd Edition
IntheOpenGL®ES™3.0ProgrammingGuide,SecondEdition,theauthorscovertheentireAPIandShadingLanguage.TheycarefullyintroduceOpenGLES3.0featuressuchasshadowmapping,instancing,multiplerendertargets,uniformbufferobjects,texturecompression,programbinaries,andtransf
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