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Design Patterns Elements of Reusable Object-Oriented Software

上传者: 2018-12-27 14:15:28上传 PDF文件 2.41MB 热度 47次
[Table of Contents] Preface to Book Foreword Guide to Readers Introduction • What Is a Design Pattern? • Design Patterns in Smalltalk MVC • Describing Design Patterns • The Catalog of Design Patterns • Organizing the Catalog • How Design Patterns Solve Design Problems • How to Select a Design Pattern • How to Use a Design Pattern A Case Study: Designing a Document Editor • Design Problems • Document Structure • Formatting • Embellishing the User Interface • Supporting Multiple Look- and-Feel Standards • Supporting Multiple Window Systems • User Operations • Spelling Checking and Hyphenation • Summary Design Pattern Catalog Creational Patterns • Abstract Factory • Builder • Factory Method • Prototype • Singleton • Discussion of Creational Patterns Structural Patterns • Adapter • Bridge • Composite • Decorator • Facade • Flyweight • Proxy • Discussion of Structural Patterns Behavioral Patterns • Chain of Responsibility • Command • Interpreter • Iterator • Mediator • Memento • Observer • State • Strategy • Template Method • Visitor • Discussion of Behavioral Patterns Conclusion • What to Expect from Design Patterns • A Brief History • The Pattern Community • An Invitation • A Parting Thought Glossary Guide to Notation • Class Diagram • Object Diagram • Interaction Diagram Foundation Classes • List • Iterator • ListIterator • Point • Rect Bibliography Index and-Feel Standards • Supporting Multiple Window Systems • User Operations • Spelling Checking and Hyphenation • Summary Design Pattern Catalog Creational Patterns • Abstract Factory • Builder • Factory Method • Prototype • Singleton • Discussion of Creational Patterns Structural Patterns • Adapter • Bridge • Composite • Decorator • Facade • Flyweight • Proxy • Discussion of Structural Patterns Behavioral Patterns • Chain of Responsibility • Command • Interpreter • Iterator • Mediator • Memento • Observer • State • Strategy • Template Method • Visitor • Discussion of Behavioral Patterns Conclusion • What to Expect from Design Patterns • A Brief History • The Pattern Community • An Invitation • A Parting Thought Glossary Guide to Notation • Class Diagram • Object Diagram • Interaction Diagram Foundation Classes • List • Iterator • ListIterator • Point • Rect Bibliography Index
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