针对移动平台的Flash游戏移植与优化
flash/air 在移动开发时 内存 渲染等都会影响性能 文档图文并茂的介绍了影响性能的各个方面 通俗易懂适合入门Flash/AR跨平台的解决方案o 2010 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential/4AdobeThursday, August 4, 201 13Flash/AR跨平台的解决方案回B⊙o 2010 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential/4AdobeThursday, August 4, 201 13Flash平台移动应用创建工作流Flash builder 4.5● Flash pro5.5● AIR Developer ToolFlFPaam CarneR RsMlgtnn CaremFB圈昌巴■旁o 2010 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential/4AdobeThursday, August 4, 201 1AIR在移动设备上的性能大幅度提升■ ActionScript■Fex6050403020100fpsAndroidiOS CPUiOS GPUiOS CPUiOS GPUA|R2.6A|R2.7o 2010 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential/4AdobeThursday, August 4, 201 1移动应用市场为Fash开发者提供了新的空间1ap←o 2010 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential/4AdobeThursday, August 4, 201 16传统的 Flash开发与移动开发存在距离文件大小U内存限制渲染性能网络速度用户体验●●鲁鲁●●o 2010 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential/4AdobeThursday, August 4, 201 1移植migrationo 2010 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential/4AdobeThursday, August 4, 201 18了解移动设备的特点Average Processing PowerPC, eevisionMulticoreSmartphonemUlticore199019952000200520102015Source: Adobe systems Incorporated02010 Aute的yb甲a, Al AiT Resered4o 2010 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential/4AdobeThursday, August 4, 201 19
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