DynObj - C++ Cross Platform Plugin Objects
DynObj is an open source library that provides a C++ application with run-time class loading facilities (AKA plugins). It's written in standard C++, and can be used with any C++ compiler with good template support, so it is cross-platform from the outset. It uses a minimal platform specific layer to handle OS specifics (Win32, Linux + various Unix supported now). The project started out with me needing a way to support plugins in a cross platform application. The approaches I found were either too heavy weight (Modzilla XPCOM) or were platform/compiler specific. An article by Chad Austin provided a good starting point for the DynObj library. Linux + various Unix supported now). The project started out with me needing a way to support plugins in a cross platform application. The approaches I found were either too heavy weight (Modzilla XPCOM) or were platform/compiler specific. An article by Chad Austin provided a good starting point for the DynObj library.
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算是比较方便的找到了这个插件管理的玩意儿。不过十分,实在是......