An Invitation to 3-D Vision From Images to Models
Product Description This book introduces the geometry of 3-D vision, that is, the reconstruction of 3-D models of objects from a collection of 2-D images. It details the classic theory of two view geometry and shows that a more proper tool for studying the geometry of multiple views is the so-called rank consideration of the multipl e view matrix. It also develops practical reconstruction algorithms and discusses possible extensions of the theory. Review From the reviews: "Computer vision is invading our daily lives … . Covering all the aspects would be too vast an area to cover in one book, so here, the authors concentrated on the specific goal of recovering the geometry of a 3D object … . The 22 pages of references form a good guide to the literature. The authors found an excellent balance between a thorough mathematical treatment and the applications themselves. … the text will be a pleasure to read for students … ." (Adhemar Bultheel, Bulletin of the Belgian Mathematical Society, Vol. 12 (2), 2005) "This is primarily a textbook of core principles, taking the reader from the most basic concepts of machine vision … to detailed applications, such as autonomous vehicle navigation. … It is a clearly written book … . Everything that is required is introduced … . an entirely self-contained work. … The book is aimed at graduate or advanced undergraduate students in electrical engineering, computer science, applied mathematics, or indeed anyone interested in machine vision … . is highly recommended." (D.E. Holmgren, The Photogrammetric Record, 2004) "This very interesting book is a great book teaching how to go from two-dimensional (2D)-images to three-dimensional (3D)-models of the geometry of a scene. … A good part of this book develops the foundations of an appropriate mathematical approach necessary for solving those difficult problems. … Exercises (drill exercises, advanced exercises and programming exercises) are provided at the end of each chapter." (Hans-Dietrich Hecker, Zentralblatt MATH, Vol. 1043 (18), 2004) "This book gives senior undergraduate and beginning graduate students and researchers in computer vision, applied mathematics, computer graphics, and robotics a self-contained introduction to the geometry of 3D vision. That is the reconstruction of 3D models of objects from a collection of 2D images. … Exercises are provided at the end of each chapter. Software for examples and algorithms are available on the author’s website." (Daniel Leitner, Simulation News Europe, Vol. 16 (1), 2006) e view matrix. It also develops practical reconstruction algorithms and discusses possible extensions of the theory. Review From the reviews: "Computer vision is invading our daily lives … . Covering all the aspects would be too vast an area to cover in one book, so here, the authors concentrated on the specific goal of recovering the geometry of a 3D object … . The 22 pages of references form a good guide to the literature. The authors found an excellent balance between a thorough mathematical treatment and the applications themselves. … the text will be a pleasure to read for students … ." (Adhemar Bultheel, Bulletin of the Belgian Mathematical Society, Vol. 12 (2), 2005) "This is primarily a textbook of core principles, taking the reader from the most basic concepts of machine vision … to detailed applications, such as autonomous vehicle navigation. … It is a clearly written book … . Everything that is required is introduced … . an entirely self-contained work. … The book is aimed at graduate or advanced undergraduate students in electrical engineering, computer science, applied mathematics, or indeed anyone interested in machine vision … . is highly recommended." (D.E. Holmgren, The Photogrammetric Record, 2004) "This very interesting book is a great book teaching how to go from two-dimensional (2D)-images to three-dimensional (3D)-models of the geometry of a scene. … A good part of this book develops the foundations of an appropriate mathematical approach necessary for solving those difficult problems. … Exercises (drill exercises, advanced exercises and programming exercises) are provided at the end of each chapter." (Hans-Dietrich Hecker, Zentralblatt MATH, Vol. 1043 (18), 2004) "This book gives senior undergraduate and beginning graduate students and researchers in computer vision, applied mathematics, computer graphics, and robotics a self-contained introduction to the geometry of 3D vision. That is the reconstruction of 3D models of objects from a collection of 2D images. … Exercises are provided at the end of each chapter. Software for examples and algorithms are available on the author’s website." (Daniel Leitner, Simulation News Europe, Vol. 16 (1), 2006)
用户评论
支持一下,谢谢分享
缺少12.14.15章,尤其是14章,最想看的一章却没有,遗憾....
非常好的资源,我觉得大家可以欣赏一下
书还不错,不过貌似不完整!
书挺好,但这本书并不是完整版本
很有用,不错
超赞!实在是一本好书
这本书很好,值得学习哟
与谷歌上一搜就有的版本一致,2001年338页的,缺少12,14,15章。
很好的书,就是扫描质量差了一点,不过还是支持一下,能分享就该赞扬